
using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
    class Sim_RLK_Prologue_RLK_125 : SimTemplate //* 湮灭 Obliterate
                                    //消灭一个随从。你的英雄受到等同于该随从生命值的伤害。
                                    //Destroy a minion. Your hero takes damage equal to its Health.
    {

    }


}
        